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This is two days workshop composed of four main parts:


  2. Game mechanics

  3. Gameplay

  4. Metrics of the impact

It is a very powerful workshop that contributes to change either your personal life or your business approach.
It can be implemented in many different fields such as education in school curricula, personal life journey, service design and bring into life cultural heritage.

Gamification is the application of game-design elements and game principles in non-game contexts. The application of typical elements of game playing (e.g. point scoring, leaderboards, rules of play) to other areas of activity, typically as an online marketing technique to encourage engagement with a product or service.
“ well-known gamification is exciting because it promises to make the hard stuff in life fun”. has many of the elements of a game, points, scarcity concept, storytelling, levels when booking a room.

Some of our projects applied to education and business include:

  • Die Mauer Berlin
  • Grand Master of Rhodes
  • The Last Conspiracy Race Slovenia

See it in action